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Tag Genres

JRPG

Japanese role-playing games

JRPGs developed distinct conventions from Western RPGs: linear narratives, turn-based combat, predetermined protagonists, and emotional storytelling that defined a genre loved worldwide.

NESSNESPlayStationplaystation-2 genrerpgjapan 1986–present

Overview

Not just RPGs from Japan—a distinct tradition. JRPGs evolved different priorities from Western counterparts: authored stories over player-created narratives, turn-based strategy over real-time action, emotional journeys over sandbox freedom. Dragon Quest and Final Fantasy established templates that generations of games would follow.

Fast facts

  • Term: Japanese Role-Playing Game.
  • Origins: Dragon Quest, Final Fantasy.
  • Distinction: Design philosophy, not just geography.
  • Peak era: SNES, PlayStation.

JRPG vs Western RPG

AspectJRPGWRPG
ProtagonistPredefined characterPlayer-created
StoryLinear, authoredBranching, emergent
CombatOften turn-basedOften real-time
ToneEmotional, dramaticPlayer-driven

Core conventions

ElementImplementation
Party systemMultiple characters
Random encountersWorld map battles
Turn-based combatStrategic decisions
Level grindingPower progression

Narrative focus

CharacteristicEffect
Fixed storyAuthored experience
Character arcsEmotional investment
CutscenesCinematic moments
World-savingEpic stakes

Genre foundations

TitleYearContribution
Dragon Quest1986Template creation
Final Fantasy1987Job system, airships
Chrono Trigger1995Active time, multi-endings
Final Fantasy VII1997Western breakthrough

Golden era

PlatformSignificance
SNESGenre refinement
PlayStation3D transition, FMV
PlayStation 2Voice acting, scope

Modern evolution

ChangeExample
Action combatFinal Fantasy XV
Open worldXenoblade
Hybrid systemsPersona 5
Western influenceDark Souls (debated)

See also