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Hironobu Sakaguchi

Final Fantasy creator

Hironobu Sakaguchi created Final Fantasy and shepherded it through fourteen mainline entries before leaving Square to found Mistwalker and continue his RPG legacy.

NESSNESPlayStationxbox-360 creatorproducersquaresoft 1962–present

Overview

One last fantasy before quitting. Hironobu Sakaguchi named his RPG Final Fantasy because it would either save Square or be his last game. It saved Square—and launched a franchise that would define Japanese RPGs. His emotional storytelling and cinematic ambition shaped how an entire genre presented itself.

Fast facts

  • Born: 1962, Japan.
  • Company: Squaresoft, Mistwalker.
  • Created: Final Fantasy.
  • Philosophy: Emotional storytelling.

Final Fantasy creation

ContextDetail
1987Square struggling financially
Naming”Final” because last chance
SuccessSaved company
Legacy14+ mainline games

Square era

TitleYearRole
Final Fantasy I-VI1987-1994Director/Producer
Chrono Trigger1995Producer
Final Fantasy VII1997Producer
Final Fantasy IX2000Producer

Design philosophy

PrincipleImplementation
Emotional impactPlayer investment
Cinematic presentationFMV, cutscenes
Character focusParty relationships
World buildingRich lore

The Spirits Within

| Film | 2001 | | Result | Commercial failure | | Impact | Sakaguchi’s Square exit | | Budget | $137 million |

Mistwalker

| Founded | 2004 | | Platform | Microsoft partnership | | Games | Blue Dragon, Lost Odyssey | | Style | Classic JRPG |

Lost Odyssey

AchievementRecognition
Writing”A Thousand Years of Dreams”
ReceptionCult following
StyleTraditional JRPG

See also