Halo: Combat Evolved
Xbox's killer app
Bungie's Halo launched with the Xbox and proved console shooters could rival PC games, establishing a franchise that defined Xbox gaming.
Overview
Halo: Combat Evolved transformed from a Mac real-time strategy game into the Xbox’s essential launch title. Bungie’s shooter proved that first-person games could work on consoles—the two-weapon limit, regenerating shields, and refined twin-stick controls became industry standards. Master Chief became Microsoft’s mascot, and Halo became synonymous with Xbox.
Fast facts
- Developer: Bungie.
- Publisher: Microsoft Game Studios.
- Platform origin: originally developed for Mac.
- Protagonist: Master Chief (John-117).
- Innovation: two-weapon limit, regenerating shields.
- Sales: over 6 million copies on original Xbox.
Console shooter revolution
What Halo pioneered:
- Two-weapon limit: strategic weapon choices.
- Shield regeneration: reduced health pack hunting.
- Vehicle integration: seamless on-foot and vehicle combat.
- AI enemies: Covenant tactics varied by species.
System seller
Xbox’s defining game:
- Launch title: released with Xbox (November 2001).
- Multiplayer: LAN parties became legendary.
- Cultural impact: “finishing the fight” entered vocabulary.
- Franchise: six mainline entries (through Bungie/343).