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Classic Games

Star Wars: Knights of the Old Republic

Choose your path

KOTOR proved Star Wars could transcend action games, delivering a narrative RPG where player choices determined whether you saved the galaxy or ruled it through the dark side.

pcxbox rpgstar-warsnarrative 2003

Overview

The Force is strong with this one. Knights of the Old Republic set its story four thousand years before the films, freeing BioWare from movie canon to tell an original tale. The light side/dark side morality system let players genuinely roleplayโ€”help the oppressed or crush them, redeem fallen Jedi or corrupt the innocent. The twist revelation rivals anything in the films themselves.

Fast facts

  • Developer: BioWare.
  • Year: 2003.
  • Setting: 4,000 years before films.
  • Combat: Real-time with pause.

Morality system

AlignmentConsequences
Light sideHealing powers, blue saber
Dark sideDestructive powers, red saber
NeutralBalanced approach
Party influenceCompanion reactions

Companion system

CharacterRole
Bastila ShanJedi mentor
Carth OnasiRepublic soldier
HK-47Assassination droid
Jolee BindoGrey Jedi

Combat design

ElementFunction
D20 systemDice-based mechanics
Force powersJedi abilities
Lightsaber formsCombat styles
Party controlTactical positioning

The twist

ImpactSignificance
Identity revelationPlayer recontextualised
ReplayabilityNew perspective
Narrative achievementGaming landmark
Fan discussionEnduring analysis

Legacy

SequelDeveloper
KOTOR IIObsidian Entertainment
SWTOR MMOBioWare Austin
RemakeIn development

See also