Overview
Point, shoot, match. Puzzle Bobble took Bub and Bob from platforming to puzzling, launching coloured bubbles at clusters overhead. Match three or more colours to clear them; let bubbles reach the bottom and lose. The aiming mechanic felt physical and satisfying. Known as Bust-A-Move in North America, it became one of gamingโs most imitated puzzle formats.
Fast facts
- Developer: Taito.
- Year: 1994.
- Western title: Bust-A-Move.
- Characters: Bub and Bob (Bubble Bobble).
Core mechanics
| Element | Function |
|---|
| Aiming | Angle selection |
| Shooting | Bubble launch |
| Matching | Three+ same colour |
| Ceiling drop | Time pressure |
Skill elements
| Technique | Application |
|---|
| Bank shots | Wall bouncing |
| Colour management | Queue awareness |
| Cluster drops | Chain reactions |
| Speed | Time-limited modes |
Accessibility
| Factor | Benefit |
|---|
| Simple controls | Easy to learn |
| Visual clarity | Obvious goals |
| Single screen | Contained play |
| Satisfying | Immediate feedback |
Legacy
| Impact | Scale |
|---|
| Sequels | Numerous entries |
| Imitators | Genre established |
| Mobile | Format survived |
| Recognition | Enduring franchise |
See also