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Classic Games

Puzzle Bobble

Aim and match

Puzzle Bobble transformed Bubble Bobble's dragons into a colour-matching shooter, creating an accessible puzzle format that spawned countless imitators.

arcadeneo-geoSNESPlayStation puzzletaitoarcade 1994

Overview

Point, shoot, match. Puzzle Bobble took Bub and Bob from platforming to puzzling, launching coloured bubbles at clusters overhead. Match three or more colours to clear them; let bubbles reach the bottom and lose. The aiming mechanic felt physical and satisfying. Known as Bust-A-Move in North America, it became one of gamingโ€™s most imitated puzzle formats.

Fast facts

  • Developer: Taito.
  • Year: 1994.
  • Western title: Bust-A-Move.
  • Characters: Bub and Bob (Bubble Bobble).

Core mechanics

ElementFunction
AimingAngle selection
ShootingBubble launch
MatchingThree+ same colour
Ceiling dropTime pressure

Skill elements

TechniqueApplication
Bank shotsWall bouncing
Colour managementQueue awareness
Cluster dropsChain reactions
SpeedTime-limited modes

Accessibility

FactorBenefit
Simple controlsEasy to learn
Visual clarityObvious goals
Single screenContained play
SatisfyingImmediate feedback

Legacy

ImpactScale
SequelsNumerous entries
ImitatorsGenre established
MobileFormat survived
RecognitionEnduring franchise

See also