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Classic Games

WipEout

Anti-gravity cool

WipEout combined futuristic anti-gravity racing with designer aesthetics and electronic music, establishing PlayStation's identity as the cool gamer's platform.

PlayStationsega-saturnpcplaystation-2 racingfuturisticpsygnosis 1995

Overview

PlayStation found its image. WipEout wasn’t just fast—it was fashionable. Designers Republic’s visual identity, licensed electronic music from Chemical Brothers and Orbital, and sleek anti-gravity craft positioned gaming as club culture. The difficulty was punishing, but the aesthetic was irresistible. Sony marketed the game in nightclubs, reaching audiences who’d never considered consoles.

Fast facts

  • Developer: Psygnosis.
  • Year: 1995.
  • Design: The Designers Republic.
  • Music: Licensed electronic.

Visual identity

ElementContribution
Designers RepublicGraphic design
Team logosBrand aesthetics
UI designSleek interface
Cultural positioningGaming as cool

Soundtrack curation

ArtistTrack examples
Chemical BrothersLicensed music
OrbitalElectronic credibility
LeftfieldClub culture
CoLD SToRAGEOriginal compositions

Racing mechanics

FeatureImplementation
Anti-gravityHovering craft
WeaponsCombat racing
Air brakesTechnical cornering
Speed classesEscalating difficulty

Series evolution

TitleYearAdvancement
WipEout1995Foundation
WipEout 20971996Refined perfection
WipEout 31999Series peak
WipEout HD2008HD revival

Cultural impact

AchievementNote
PlayStation identityBrand definition
Club marketingNew audience
Design integrationGaming as art
Music games precursorSoundtrack importance

See also