Computer Gaming World
America's strategy bible
Computer Gaming World provided in-depth coverage of PC gaming from 1981, becoming the authoritative voice for strategy, RPG, and simulation enthusiasts.
Overview
While British magazines focused on home computers, Computer Gaming World championed PC gaming in America. Founded in 1981, CGW provided exhaustive coverage of strategy games, RPGs, and simulations with reviews that could stretch for pages. It was gaming journalism for adults who wanted depth.
Fast facts
- Founded: 1981.
- Founder: Russell Sipe.
- Publisher: Various (Ziff Davis final).
- Final issue: 2006 (became Games for Windows).
Editorial approach
| Characteristic | Description |
|---|---|
| Review depth | Multi-page analysis |
| Genre focus | Strategy, RPG, simulation |
| Technical coverage | Hardware, programming |
| Tone | Serious, analytical |
Signature features
| Feature | Purpose |
|---|---|
| Strategy guides | In-depth game coverage |
| Industry interviews | Developer insights |
| Historical articles | Gaming evolution |
| Reader letters | Community discussion |
Genre strengths
| Genre | Coverage quality |
|---|---|
| Strategy | Excellent |
| RPG | Comprehensive |
| Simulation | Detailed |
| Action | Less prioritised |
Notable coverage
Key games extensively covered:
- Civilization series
- Ultima series
- Wing Commander
- SimCity
- X-COM
The Scorpia column
Adventure and RPG columnist:
- Detailed walkthroughs
- Genre expertise
- Reader trust
- Long-running feature
Awards
Annual awards recognised:
- Game of the Year
- Genre categories
- Technical achievement
- Industry impact
Competition
| Magazine | Contrast |
|---|---|
| CGW | Strategy/RPG depth |
| PC Gamer | Broader action coverage |
| GameSpot | Online transition |
Decline and end
Factors in closure:
- Internet competition
- Magazine market contraction
- Ziff Davis restructuring
- Rebranded to Games for Windows (2006)
Legacy
CGW established:
- Serious game criticism
- Long-form game writing
- Strategy game appreciation
- PC gaming culture