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Tools

Imagine

Advanced Amiga 3D

The feature-rich 3D modelling and animation package that became one of the most powerful creative tools on the Amiga, used for professional and demo scene work alike.

Amiga 3danimationgraphicsprofessional 1990

Overview

Imagine was a powerful 3D modelling and animation package for the Amiga that pushed the platformโ€™s creative capabilities. Released in 1990 by Impulse, it offered advanced features that made it popular with both professional users and the demo scene. Imagine represented the high end of Amiga 3D software, competing with tools costing far more on other platforms.

Fast Facts

  • Developer: Impulse
  • Released: 1990
  • Platform: Amiga (later PC)
  • Type: 3D modelling and animation
  • Competition: Sculpt, Real 3D, LightWave
  • Users: Professionals, demo scene

Capabilities

FeatureDescription
ModellingSpline-based, primitives
AnimationKeyframe, morphing
RenderingRay tracing, textures
EffectsParticle systems, fog
OutputHigh-quality stills and animation

Key Features

What set Imagine apart:

FeatureAdvantage
MorphingSmooth object transitions
Texture mappingRealistic surfaces
Particle effectsFire, smoke, explosions
Spline modellingSmooth curves
Animation pathsComplex movement

Workflow

Imagine organised work into modules:

  1. Detail Editor - Model individual objects
  2. Forms Editor - Arrange objects in scenes
  3. Stage Editor - Set up animation
  4. Action Editor - Define movement
  5. Project Editor - Manage rendering

Demo Scene Use

Imagine appeared in many demos:

  • Complex 3D sequences
  • Pre-rendered intros
  • Technical showcases
  • Scene competitions

Professional Applications

Beyond hobbyist use:

  • Architectural visualisation
  • Product rendering
  • Video production graphics
  • Educational content
  • Pre-production visualisation

Competition

The Amiga 3D market:

SoftwareStrength
ImagineFeatures, morphing
LightWaveSpeed, Toaster integration
Real 3DPrecision, professional
SculptRay tracing pioneer

Legacy

Imagine demonstrated that the Amiga could run software competitive with expensive workstation tools. It trained artists in 3D techniques that transferred to professional careers and contributed to the Amigaโ€™s reputation as a serious creative platform.

See Also