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Companies & Studios

Argonaut Software

3D before its time

Jez San's Argonaut Software pioneered 3D graphics on home computers and co-developed Nintendo's Super FX chip, shaping console gaming's polygonal future.

C64AmigaSNESPlayStationpc developerbritish3d-graphics 1982–2004

Overview

Founded by a sixteen-year-old, Argonaut Software spent two decades at 3D gaming’s frontier. Jez San’s company progressed from Commodore 64 vector graphics through Amiga filled polygons to console hardware co-design. The Super FX chip—developed with Nintendo—enabled Star Fox and proved British programmers could innovate at silicon level. Argonaut’s closure in 2004 ended an era, but alumni spread across studios that would define modern gaming.

Fast facts

  • Founded: 1982 by Jez San (aged 16).
  • Location: London, later Edgware.
  • Key achievement: Super FX chip development.
  • Closed: 2004.

Technical evolution

EraAchievement
1982-85Vector graphics on C64
1986-89Filled polygons on 16-bit
1990-93Super FX chip development
1994-043D engine development

Key games

TitleYearPlatformSignificance
Skyline Attack1985C64Early 3D attempt
Starglider1986ST, AmigaBreakthrough 3D
Starglider 21988ST, AmigaAdvanced engine
Star Fox1993SNESSuper FX showcase
Croc1997PS1, Saturn3D platformer
Harry Potter2001-03MultiCommercial peak

Nintendo partnership

San’s demonstration of Game Boy 3D led to unprecedented collaboration. Argonaut engineers worked with Nintendo’s hardware division to create the Super FX chip—a RISC processor embedded in cartridges. The relationship soured after Nintendo worked with other developers on Super FX titles, but the chip’s impact was lasting.

Alumni legacy

Argonaut staff founded or joined:

  • Criterion Games (Burnout, later NFS)
  • Rocksteady (Batman Arkham series)
  • Various Guildford-area studios

Closure

Harry Potter games provided late commercial success, but development contracts became unsustainable. Argonaut entered administration in 2004, ending 22 years of 3D innovation.

See also