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Companies & Studios

Black Isle Studios

CRPG golden age

Black Isle Studios delivered Fallout 2, Planescape: Torment, and Icewind Dale before Interplay's collapse scattered its talent across the industry.

pc developerrpginfinity-engine 1996–2003

Overview

The house that CRPGs built. Black Isle Studios was Interplay’s dedicated RPG division, assembling talent that would define a generation. Fallout 2 expanded the wasteland; Planescape: Torment proved games could be literature; Icewind Dale delivered tactical dungeon crawling. When Interplay imploded, Black Isle’s developers scattered—many founding Obsidian Entertainment to continue their legacy.

Fast facts

  • Founded: 1996.
  • Parent: Interplay Entertainment.
  • Location: Irvine, California.
  • Closed: 2003.

Key releases

TitleYearAchievement
Fallout 21998Wasteland expanded
Planescape: Torment1999Narrative landmark
Icewind Dale2000Combat-focused CRPG
Icewind Dale II2002Final release

Cancelled projects

ProjectStatus
Baldur’s Gate 3: The Black HoundCancelled
Fallout 3 (Van Buren)Cancelled
TORNCancelled

Key personnel

NameRole
Feargus UrquhartDivision head
Chris AvelloneDesigner/writer
Josh SawyerDesigner
Tim CainDesigner (Fallout)

Infinity Engine mastery

GameInnovation
Baldur’s Gate supportEngine refinement
Planescape: TormentNarrative focus
Icewind DaleCombat design

Legacy

ImpactExpression
Obsidian foundingStaff continuation
CRPG standardQuality benchmark
Fallout DNASeries identity
Fan preservationContinued play

See also