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Classic Games

Planescape: Torment

Narrative transcendence

Planescape: Torment asked 'What can change the nature of a man?' and delivered gaming's most celebrated narrative through an immortal protagonist exploring questions of identity and mortality.

pc rpgnarrativeblack-isle 1999

Overview

Most RPGs ask players to save the world. Planescape: Torment asked them to save themselves—or damn themselves, depending on choices. Black Isle’s masterpiece wrapped philosophical questions in bizarre Planescape settings, prioritising words over combat. The Nameless One’s quest for identity produced gaming’s most celebrated writing.

Fast facts

  • Developer: Black Isle Studios.
  • Lead designer: Chris Avellone.
  • Engine: Infinity Engine.
  • Setting: Planescape (D&D multiverse).

The Nameless One

AspectSignificance
ImmortalityCannot permanently die
AmnesiaLost memories
Past livesPrevious incarnations
ScarsStory written on body

Central question

ThemeExploration
IdentityWho are you?
ChangeCan people change?
MortalityWhat makes life meaningful?
RegretPast actions’ weight

Writing achievement

MetricScale
Word count800,000+ words
DialogueUnprecedented depth
CompanionsFully developed arcs
ChoicesMeaningful consequences

Companions

CharacterNature
MorteFloating skull
AnnahTiefling thief
Dak’konGithzerai warrior
Fall-from-GraceSuccubus priestess
IgnusLiving conduit of fire

Combat de-emphasis

Design choiceResult
Dialogue solutionsMost encounters
Experience from questsNot grinding
Wisdom importanceUnlocks memories
Charisma valueDialogue options

Critical reception

RecognitionStatus
Writing acclaimGaming’s best
Cult classicDevoted following
InfluenceNarrative RPG standard

See also