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Companies & Studios

Monolith Soft

Xeno architects

Monolith Soft was founded by Xenogears veterans to pursue ambitious JRPGs, eventually becoming a Nintendo subsidiary creating Xenoblade Chronicles and supporting Zelda development.

playstation-2nintendo-dswiinintendo-3dswii-unintendo-switch developerrpgnintendo 1999–present

Overview

From Square refugees to Nintendo pillars. Tetsuya Takahashi and Hirohide Sugiura founded Monolith Soft after Xenogears, determined to continue ambitious JRPG development. Namco funded Xenosaga; financial realities led to Nintendo acquisition in 2007. The partnership proved fruitful—Xenoblade Chronicles delivered the scale Takahashi always envisioned, while Monolith’s technical expertise supported Zelda’s open-world transformation.

Fast facts

  • Founded: 1999.
  • Founders: Tetsuya Takahashi, Hirohide Sugiura.
  • Acquired by: Nintendo (2007).
  • Locations: Tokyo, Kyoto.

Namco era

TitleYearStatus
Xenosaga Episode I2002Released
Xenosaga Episode II2004Released
Xenosaga Episode III2006Released
Baten Kaitos2003Released

Nintendo era

TitleYearPlatform
Disaster: Day of Crisis2008Wii
Xenoblade Chronicles2010Wii
Xenoblade Chronicles X2015Wii U
Xenoblade Chronicles 22017Switch
Xenoblade Chronicles 32022Switch

Support work

ProjectContribution
Zelda: Breath of the WildWorld design
Zelda: Tears of the KingdomTechnical support
SplatoonDevelopment assistance
Animal CrossingSupport

Studio expansion

GrowthScale
1999~40 employees
2010~100 employees
2020~300+ employees
Kyoto officeAdditional capacity

See also