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Companies & Studios

Sony Computer Entertainment

PlayStation changed everything

Sony entered gaming with the PlayStation and fundamentally transformed the industry, making console gaming mainstream entertainment for adults.

PlayStation hardwarepublisher 1993–present

Overview

Sony’s entry into gaming emerged from a failed Nintendo partnership. The PlayStation, launched in 1994, didn’t just compete with existing consoles—it redefined who games were for. By targeting older audiences with mature content and CD-based media, Sony made gaming a mainstream adult entertainment medium. Five generations of PlayStation have followed.

Fast facts

  • Founded: 1993 as Sony Computer Entertainment (now Sony Interactive Entertainment).
  • Origins: failed SNES CD-ROM partnership with Nintendo.
  • Key figure: Ken Kutaragi, “father of PlayStation”.
  • Consoles: PlayStation, PS2, PS3, PS4, PS5, PSP, PS Vita.
  • Market share: PS2 remains best-selling console ever (155+ million units).

The PlayStation revolution

Why it mattered:

  • CD-ROM: larger games, full-motion video, lower manufacturing costs.
  • Third-party focus: courted developers Nintendo had alienated.
  • Adult positioning: marketing targeted older demographics.
  • 3D graphics: affordable polygon-pushing hardware.

PlayStation 2 dominance

The best-selling console:

  • DVD player: drove adoption as affordable movie player.
  • Backwards compatibility: played PS1 games.
  • Library: broadest game selection of its generation.
  • Longevity: games released until 2013.

See also