Racing Simulation
Virtual motorsport
Racing simulations prioritise realistic physics and authentic motorsport experience over arcade accessibility, demanding precision and practice.
Overview
Racing simulations treat driving as sport rather than spectacle. Physics models simulate tyre grip, suspension behaviour, and aerodynamics. Tracks reproduce real circuits with millimetre accuracy. The gap between simulation and arcade widened as technology enabled greater fidelity. Modern sims like iRacing attract professional drivers who use them for practice.
Fast facts
- Defining characteristic: realistic physics over accessibility.
- Hardware: often played with wheels and pedals.
- Laser scanning: real tracks reproduced precisely.
- Professional use: real racers practice in sims.
- Key titles: Gran Turismo, Forza Motorsport, iRacing, Assetto Corsa.
Simulation depth
What makes a sim:
- Tyre models: grip varies with temperature, wear.
- Suspension: realistic handling characteristics.
- Damage: mechanical consequences.
- Weather: changing track conditions.
Hardware ecosystem
Peripherals for immersion:
- Force-feedback wheels: resistance mimics real steering.
- Load-cell pedals: realistic brake feel.
- Direct-drive: high-end wheel technology.
- Motion rigs: full-body feedback.