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Classic Games

Gran Turismo

The real driving simulator

Gran Turismo brought simulation racing to consoles with unprecedented car authenticity, physics modelling, and a license structure that taught players to drive before letting them race.

PlayStation racingsimulationsony 1997

Overview

Car culture as a video game. Gran Turismo treated vehicles with reverence—each of its 140+ cars modelled accurately, handling distinctly. The license tests forced players to learn racing fundamentals before competing. Tuning options let enthusiasts tinker endlessly. For car lovers, this wasn’t just a game; it was a digital garage and racetrack combined.

Fast facts

  • Developer: Polyphony Digital.
  • Creator: Kazunori Yamauchi.
  • Year: 1997 (Japan), 1998 (West).
  • Platform: PlayStation.

Car authenticity

FeatureDetail
Models140+ vehicles
AccuracyLicensed specifications
HandlingPhysics-based
SoundsRecorded engines

License structure

LicenseRequirement
BBasic tests
AIntermediate tests
iBInternational basic
iAInternational advanced

Tuning depth

CategoryOptions
EngineIntake, exhaust, turbo
SuspensionSprings, dampers
DrivetrainLSD, flywheel
TyresCompound selection

Series impact

AchievementNote
Sales10.85 million
SequelsOngoing franchise
InfluenceForza, others
PlayStationSystem seller

See also