Battletoads
Rare's brutal brawler
Battletoads combined beat-em-up action with varied gameplay and punishing difficulty, showcasing Rare's technical prowess on the NES.
Overview
Battletoads answered the question: what if the Teenage Mutant Ninja Turtles were amphibians, and their game was impossibly hard? Rare created a technical showcase with varied levels, impressive graphics, and difficulty that traumatised a generation. The Turbo Tunnel remains gaming’s most infamous obstacle course.
Fast facts
- Developer: Rare.
- Publisher: Tradewest.
- Platforms: NES (original), multiple ports.
- Difficulty: Legendary.
The Battletoads
| Toad | Speciality |
|---|---|
| Rash | Attitude, sunglasses |
| Zitz | Leader, tech |
| Pimple | Strength (captured) |
Gameplay variety
| Level type | Example |
|---|---|
| Beat-em-up | Standard combat |
| Racing | Turbo Tunnel, speeder bikes |
| Rappelling | Wookie Hole descent |
| Climbing | Snake pit |
| Swimming | Surf City |
The Turbo Tunnel
Level 3’s speeder bikes:
- Memorisation required
- Instant death obstacles
- Increasing speed
- Two-player nearly impossible
This level alone defined the game’s reputation.
Combat system
| Feature | Design |
|---|---|
| Combos | Button combinations |
| Smash hits | Exaggerated finishing moves |
| Weapons | Enemies drop items |
| Throws | Environmental kills |
Smash hits
Toads transform limbs into:
- Giant fists
- Ram horns
- Anvils
- Boots
Technical achievements (NES)
| Feature | Quality |
|---|---|
| Graphics | Beyond typical NES |
| Animation | Fluid, varied |
| Sprites | Large, detailed |
| Variety | Constantly changing |
Two-player problems
Cooperative mode issues:
- Friendly fire enabled
- Shared lives
- Turbo Tunnel desync
- Often caused arguments
Difficulty design
| Philosophy | Result |
|---|---|
| Limited continues | Must improve |
| Checkpoints | Mid-level only |
| Memorisation | Learn patterns |
| No mercy | One mistake kills |
The franchise
| Title | Year | Platform |
|---|---|---|
| Battletoads | 1991 | NES |
| Battletoads (Game Boy) | 1991 | Game Boy |
| Battletoads in Battlemaniacs | 1993 | SNES |
| Battletoads & Double Dragon | 1993 | Multi |
| Battletoads (2020) | 2020 | Multi |
Legacy
Battletoads proved:
- Rare’s technical excellence
- Difficulty as marketing
- NES hardware limits flexible
- Variety sustains interest