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Classic Games

Perfect Dark

GoldenEye evolved

Perfect Dark built on GoldenEye's foundation with simulant bots, weapon customisation, and Counter-Operative mode, pushing the N64 to its absolute limits.

N64 fpsraresci-fi 2000

Overview

Everything GoldenEye did, but more. Perfect Dark added bots to multiplayer, letting solo players experience deathmatch. It added secondary fire modes to every weapon. It added Counter-Operative mode where a second player controlled enemies. The Expansion Pak requirement limited its audience, but those who played found Rareโ€™s ambition exceeded the hardware.

Fast facts

  • Developer: Rare.
  • Year: 2000.
  • Platform: Nintendo 64 (Expansion Pak required).
  • Protagonist: Joanna Dark.

Weapon features

WeaponPrimarySecondary
Falcon 2Semi-autoPistol whip
DragonAssault rifleProximity mine
Laptop GunSMGDeployable turret
FarSightSniperX-ray tracking

Simulants

TypeBehaviour
MeatSimEasy target
NormalSimStandard AI
DarkSimSuperhuman
VengeSimTargets leader
PeaceSimWonโ€™t attack first

Multiplayer modes

ModeDescription
CombatStandard deathmatch
Counter-OperativePlayer as enemy
ChallengeScenario objectives
Combat SimulatorCustomised matches

Technical ambition

FeatureCost
High-res texturesExpansion Pak
Complex AIFrame rate
Feature densityLonger loads
Voice actingCart space

See also