Overview
Everything GoldenEye did, but more. Perfect Dark added bots to multiplayer, letting solo players experience deathmatch. It added secondary fire modes to every weapon. It added Counter-Operative mode where a second player controlled enemies. The Expansion Pak requirement limited its audience, but those who played found Rareโs ambition exceeded the hardware.
Fast facts
- Developer: Rare.
- Year: 2000.
- Platform: Nintendo 64 (Expansion Pak required).
- Protagonist: Joanna Dark.
Weapon features
| Weapon | Primary | Secondary |
|---|
| Falcon 2 | Semi-auto | Pistol whip |
| Dragon | Assault rifle | Proximity mine |
| Laptop Gun | SMG | Deployable turret |
| FarSight | Sniper | X-ray tracking |
Simulants
| Type | Behaviour |
|---|
| MeatSim | Easy target |
| NormalSim | Standard AI |
| DarkSim | Superhuman |
| VengeSim | Targets leader |
| PeaceSim | Wonโt attack first |
Multiplayer modes
| Mode | Description |
|---|
| Combat | Standard deathmatch |
| Counter-Operative | Player as enemy |
| Challenge | Scenario objectives |
| Combat Simulator | Customised matches |
Technical ambition
| Feature | Cost |
|---|
| High-res textures | Expansion Pak |
| Complex AI | Frame rate |
| Feature density | Longer loads |
| Voice acting | Cart space |
See also