Overview
Secret agent Albatross infiltrates Geldra. Rolling Thunder introduced tactical elements to run-and-gun actionโdoors provided cover and ammunition, jumping between levels added verticality, and limited bullets demanded accuracy. The 1960s spy aesthetic and smooth animation created a distinctive style that would influence countless action games.
Fast facts
- Developer: Namco.
- Protagonist: Albatross (WCPO agent).
- Setting: 1960s spy thriller.
- Innovation: Cover-based shooting elements.
Gameplay mechanics
| Element | Function |
|---|
| Two levels | Upper and lower paths |
| Doors | Enter for cover/ammo |
| Ammunition | Limited, must manage |
| Jumping | Between platform levels |
Door system
| Door type | Contents |
|---|
| Ammo door | Bullet refills |
| Weapon door | Machine gun upgrade |
| Trap door | Enemy ambush |
| Empty door | Temporary cover |
Weapons
| Weapon | Characteristics |
|---|
| Pistol | Default, limited ammo |
| Machine gun | Rapid fire, temporary |
Enemy types
| Enemy | Behaviour |
|---|
| Maskers | Basic hooded enemies |
| Ninja | Fast, melee |
| Panthers | Leaping enemies |
| Geldra | Mutant creatures |
Health system
| Aspect | Detail |
|---|
| Hits | Two hits = death |
| Lives | Limited continues |
| Checkpoints | Stage-based |
Home versions
| Platform | Quality |
|---|
| NES | Faithful adaptation |
| Amiga | Good conversion |
| Atari ST | Capable port |
Series
| Title | Year |
|---|
| Rolling Thunder | 1986 |
| Rolling Thunder 2 | 1990 |
| Rolling Thunder 3 | 1993 |
See also