Raphaël Colantonio
Arkane's founder
Raphaël Colantonio founded Arkane Studios and directed Dishonored and Prey, championing immersive sim design in an era of genre decline.
Overview
Keeping the immersive sim alive. Colantonio founded Arkane Studios in France and spent two decades championing a genre most publishers considered uncommercial. Dark Messiah showed combat potential; Dishonored proved mainstream viability; Prey (2017) delivered System Shock’s spiritual successor. He departed Arkane in 2017 to found WolfEye Studios, continuing his design philosophy independently.
Fast facts
- Nationality: French.
- Company: Arkane Studios (founder), WolfEye Studios.
- Philosophy: Player agency, emergent gameplay.
- Departure: Arkane (2017).
Arkane Studios
| Title | Year | Role |
|---|---|---|
| Arx Fatalis | 2002 | Director |
| Dark Messiah | 2006 | Producer |
| Dishonored | 2012 | Co-director |
| Prey | 2017 | Director |
Design philosophy
| Principle | Application |
|---|---|
| Player agency | Multiple solutions |
| Systemic design | Interacting mechanics |
| Exploration reward | Secrets, shortcuts |
| Consequence | Actions matter |
Looking Glass influence
| Connection | Expression |
|---|---|
| System Shock | Prey homage |
| Thief | Stealth integration |
| Deus Ex | Choice emphasis |
| Preservation | Genre continuation |
WolfEye Studios
| Founded | 2019 | | Focus | Independent immersive sims | | Project | Weird West (2022) | | Team | Industry veterans |