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Systems

Nintendo 64

Four controllers, infinite memories

Nintendo's 64-bit console delivered groundbreaking 3D experiences with four controller ports that made it the definitive couch multiplayer machine.

N64 consolenintendo64-bit 1996–present

Overview

The Nintendo 64 launched with Super Mario 64, which redefined 3D platforming. The console’s custom silicon—developed with Silicon Graphics—provided capabilities competitors couldn’t match, though cartridge media limited storage. Four built-in controller ports made local multiplayer fundamental rather than optional. GoldenEye, Mario Kart 64, and Super Smash Bros. became legendary party games.

Fast facts

  • Manufacturer: Nintendo.
  • CPU: NEC VR4300 at 93.75MHz.
  • GPU: Reality Coprocessor (SGI-designed).
  • RAM: 4MB (expandable to 8MB with Expansion Pak).
  • Media: cartridge (8-64MB typical).
  • Controllers: four ports standard.

Technical approach

N64’s design philosophy:

  • Cartridge retention: no load times, higher cost.
  • Anti-aliasing: built-in edge smoothing.
  • Texture filtering: reduced pixelation.
  • Memory expansion: Expansion Pak for enhanced games.

Multiplayer legacy

Four-player console gaming:

  • GoldenEye 007: split-screen FPS battles.
  • Mario Kart 64: racing rivalry.
  • Super Smash Bros.: fighting party game.
  • Mario Party: board game chaos.

See also