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Systems

PlayStation 2

Best-selling console ever

The PlayStation 2 dominated gaming with 155 million units sold, DVD playback, and a library spanning every genre imaginable.

PlayStation sonyconsole128-bit

Overview

The PlayStation 2 achieved unprecedented success through smart positioning and an overwhelming game library. Launching as an affordable DVD player when standalone units cost more, it entered homes beyond gaming enthusiasts. Sonyโ€™s third-party relationships delivered exclusive content while backwards compatibility preserved PlayStation 1 libraries. No console before or since has matched its 155 million sales.

Fast facts

  • Manufacturer: Sony Computer Entertainment.
  • Release: March 2000 (Japan), October 2000 (NA/EU).
  • Units sold: 155+ million (best-selling console ever).
  • Library: 4,000+ titles.
  • Production ended: 2013.

Hardware specifications

ComponentSpecification
CPUEmotion Engine, 128-bit, 294 MHz
GPUGraphics Synthesizer, 147 MHz
RAM32 MB main, 4 MB video
MediaDVD-ROM, CD-ROM
Storage8 MB Memory Card
OutputsComposite, S-Video, component

The DVD advantage

Trojan horse strategy:

  • DVD players cost 300+ dollars in 2000.
  • PS2 launched at 299 dollars with DVD playback.
  • Families bought it for films.
  • Gaming became secondary benefit for some.
  • Accelerated DVD adoption.

Backwards compatibility

PlayStation 1 support:

  • Play existing PS1 library.
  • Use PS1 memory cards.
  • Preserve investment.
  • Smooth generational transition.

Controller evolution

DualShock 2:

  • Analogue buttons (pressure sensitive).
  • Refined DualShock design.
  • Improved ergonomics.
  • Became industry standard shape.

Network Adapter

Online gaming introduction:

  • Separate peripheral required.
  • SOCOM, Final Fantasy XI online.
  • Laid groundwork for PS3 networking.
  • Limited but significant adoption.

Defining game library

GenreNotable titles
ActionGod of War, Devil May Cry
RPGFinal Fantasy X, Kingdom Hearts
StealthMetal Gear Solid 2/3
RacingGran Turismo 3/4
SportsPro Evolution Soccer, FIFA
HorrorSilent Hill 2, Resident Evil 4
SandboxGTA III, Vice City, San Andreas

Third-party dominance

Publisher relationships:

  • Square Enix exclusive RPGs.
  • Konami Metal Gear and Silent Hill.
  • Capcom exclusive period.
  • Rockstar GTA timed exclusives.
  • Everyone published on PS2.

Hardware revisions

ModelYearChanges
Fat2000Original design
Slim2004Smaller, built-in ethernet
Later slimVariousFurther refinement

Regional variations

Market differences:

  • Japan: RPG focus.
  • America: Sports, shooters, GTA.
  • Europe: Football games dominant.
  • Worldwide success across cultures.

Competition defeated

Console war position:

  • Dreamcast withdrawn 2001.
  • Xbox strong but couldnโ€™t match library.
  • GameCube third place.
  • PS2 market leader entire generation.

Longevity

Extended lifespan:

  • New games until 2013.
  • Budget market in developing regions.
  • 13-year production run.
  • Supported longer than PS3 initially.

Legacy

The PlayStation 2 set records that may never be broken. Its DVD strategy, overwhelming library, and smart positioning created the template for console market dominance. Every subsequent console launch references its success.

See also