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Companies & Studios

Black Isle Studios

RPG golden age

Black Isle Studios produced the greatest Western RPGs of the late 1990s, including Fallout, Planescape: Torment, and Icewind Dale, before Interplay's collapse scattered their talent.

pc developerrpginterplay 1996–2003

Overview

Black Isle was Interplay’s RPG division, and for a brief period, they were untouchable. Fallout redefined player freedom. Planescape: Torment set narrative standards games still chase. The Icewind Dale series delivered combat-focused dungeon crawling. Then financial reality intervened, and one of gaming’s greatest studios dispersed.

Fast facts

  • Founded: 1996 (as Interplay division).
  • Parent: Interplay Entertainment.
  • Location: Irvine, California.
  • Closed: 2003.

Key releases

TitleYearAchievement
Fallout1997Player freedom
Baldur’s Gate (published)1998D&D revival
Planescape: Torment1999Narrative peak
Icewind Dale2000Combat focus
Baldur’s Gate II (published)2000RPG pinnacle
Icewind Dale II2002Final release

Cancelled projects

TitleStatus
Fallout 3 (Van Buren)Development halted
Baldur’s Gate 3: The Black HoundCancelled

Infinity Engine mastery

GameVariation
PlanescapeNarrative focus
Icewind DaleCombat emphasis
PublishingBioWare titles

Design philosophy

PrincipleImplementation
Player agencyMultiple solutions
Writing qualityLiterary ambition
System depthD&D fidelity
ConsequenceChoices matter

Studio closure

YearEvent
2003Interplay financial collapse
StaffDispersed across industry
ObsidianFormed by veterans

Legacy studios

StudioConnection
ObsidianDirect successor
inXileBrian Fargo

See also