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Classic Games

Minecraft

Block by block

Minecraft's procedural voxel world and creative freedom made it the best-selling game of all time, transforming indie development and spawning an entire genre of survival crafting games.

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Overview

Punch trees. Build worlds. Markus “Notch” Persson’s Minecraft started as a cave game prototype and became the best-selling game in history. Infinite procedural worlds, block-by-block construction, and survival mechanics created endless possibility space. Microsoft’s $2.5 billion acquisition validated indie development’s commercial potential. The game became platform, education tool, and cultural phenomenon beyond gaming itself.

Fast facts

  • Creator: Markus Persson.
  • Year: 2011 (1.0 release).
  • Sales: 300+ million copies.
  • Acquisition: Microsoft ($2.5B, 2014).

Core loop

PhaseActivity
DayGather resources
CraftCreate tools, items
BuildConstruction
NightSurvive monsters

Game modes

ModeFocus
SurvivalResource gathering, danger
CreativeUnlimited building
AdventureCustom maps
HardcorePermadeath

Procedural generation

ElementGeneration
TerrainInfinite world
BiomesClimate zones
CavesUnderground systems
StructuresVillages, temples

Crafting system

Recipe typeExamples
ToolsPickaxe, sword, shovel
ArmourHelmet, chestplate
MechanismsRedstone circuits
DecorativeFurniture, blocks

Cultural impact

InfluenceScale
EducationClassroom integration
YouTubeContent ecosystem
MerchandiseMulti-billion dollar
Genre spawningSurvival crafting boom

See also