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Classic Games

Soul Calibur

A tale of souls and swords

Soul Calibur perfected 3D weapon-based fighting with eight-way movement and the Dreamcast port that many consider the greatest launch title in console history.

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Overview

The Dreamcast’s champion. Soul Calibur’s arcade excellence translated to home console with enhancements that exceeded the original. The weapon-based combat felt weighty and precise. Eight-way run opened movement possibilities. The Mission mode added substantial single-player content. For many, this remains the fighting game against which all others are measured.

Fast facts

  • Developer: Namco.
  • Year: 1998 (arcade), 1999 (Dreamcast).
  • Predecessor: Soul Edge/Soul Blade.
  • Reception: Universal acclaim.

Combat mechanics

SystemFunction
Eight-way run3D movement
Guard ImpactParry system
Ring outsStage hazards
Weapon rangeCharacter variety

Character roster

FighterWeapon
MitsurugiKatana
SophitiaSword and shield
NightmareZweihänder
IvySnake sword
VoldoDual katars
KilikBo staff

Dreamcast excellence

FeatureQuality
GraphicsBeyond arcade
Mission modeExtensive content
UnlockablesDeep rewards
Load timesMinimal

Critical reception

ScoreSource
10/10Multiple outlets
Best launch titleCommon claim
Fighting benchmarkGenre standard

See also