Skip to content
Phenomena

RPG Golden Age

Peak role-playing

The RPG golden age of 1995-2001 saw parallel peaks in both Japanese and Western role-playing games, with Chrono Trigger, Final Fantasy VII, Baldur's Gate, and Planescape arriving in rapid succession.

SNESPlayStationpc historyerarpg 1995–2001

Overview

Everything aligned. The mid-1990s through early 2000s delivered RPGs at an unprecedented rate and quality. Square released Chrono Trigger, Final Fantasy VI, VII, VIII, IX, and Xenogears. Black Isle created Fallout, Baldur’s Gate, and Planescape: Torment. BioWare launched their dynasty. Atlus refined SMT. The CD-ROM enabled cinematic presentation; 3D hardware arrived; creative teams hit their peaks simultaneously.

Fast facts

  • Period: 1995-2001.
  • JRPG peak: PS1 era.
  • CRPG peak: Infinity Engine.
  • Catalyst: CD-ROM capacity.

JRPG landmarks

TitleYearAchievement
Chrono Trigger1995Dream team
Final Fantasy VII1997Mainstream breakthrough
Xenogears1998Philosophical ambition
Final Fantasy IX2000Series refinement
Final Fantasy X2001Voice acting

CRPG landmarks

TitleYearAchievement
Fallout1997Post-apocalyptic choice
Baldur’s Gate1998D&D revival
Planescape: Torment1999Narrative peak
Baldur’s Gate II2000Epic scope
Deus Ex2000Immersive sim fusion

Enabling factors

FactorImpact
CD-ROMFMV, voice, music
3D graphicsVisual spectacle
Mature teamsExperienced creators
Publisher supportGenre investment

Creative peaks

StudioOutput
SquareFF, Chrono, Xenogears, Vagrant Story
Black IsleFallout, Baldur’s Gate, Planescape
BioWareBaldur’s Gate, KOTOR preparation
AtlusPersona 2, SMT refinement

End of era

FactorShift
PS2 transitionDevelopment costs
Studio changesKey departures
Genre fragmentationAction-RPG rise
Market evolutionDifferent expectations

See also